Secrets The First Berserker: Khazan Top
Secrets The First Berserker: Khazan Top
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Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Khazan conta utilizando batalhas impressionantes contra inimigos e chefes desafiadores utilizando padrões por ataque, fraquezas e habilidades variados. Essas batalhas exigem de que este jogador se adapte e aprenda rapidamente, desenvolvendo estraté especialmentegias, 1 timing necessário e uma compreensão profunda do sistema por combate.
Identicamente conjuntamente temos personagens muito bem escritos qual acompanham este protagonista durante a jornada e que agregam bastante bem para este conteúdo da história.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of The First Berserker: Khazan fantastically designed bosses who make you dance like a monkey as you learn them.
A história do game tem uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traiçãeste e quem realmente foi o Bastante vilão dessa história sangrenta.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
O visual por animaçãeste 3D no visual cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários para de que os jogadores sintam tais como se estivessem assistindo a uma animaçãeste.
Vejo isso Muito mais como uma decisão de modo a promover o desenvolvimento, já de que tomar 1 mapa completo da bastante Muito mais produção, contudo junte isso ao fato de de que as armas sãeste drops aleatórios por inimigos e este ímpeto por explorar diminui bastante, com um Enorme impacto até precisamente na atmosfera global do game.